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Old Apr 07, 2010, 05:11 AM // 05:11   #221
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Tier spike for KoaBD title but other than that probably not a good idea
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Old Apr 07, 2010, 08:24 AM // 08:24   #222
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/not signed

/signed for removing pvp emotes altogether.
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Old Apr 07, 2010, 09:50 AM // 09:50   #223
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/signed

i really like this idea
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Old Apr 07, 2010, 12:00 PM // 12:00   #224
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Originally Posted by greep View Post

/signed for removing pvp emotes altogether.
lols. That would work too.
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Old Apr 07, 2010, 04:35 PM // 16:35   #225
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/signed for that option as well, or emotes for all or emotes for none, not middle inks.
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Old Apr 07, 2010, 05:05 PM // 17:05   #226
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The only Emote I would want to see as a PVE emote would be GWAMM. I don't even have GWAMM yet but it would be somewhat of a "prestigious" emote for a PVE player.

The emote could be of Ron Burgundy lol JUST KIDDING!

Seriously though, if there was to be a PVE title then that should be it.

One per maxed title is just too ridiculous.
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Old Apr 07, 2010, 05:11 PM // 17:11   #227
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/signed if only for GWAMM
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Old Apr 07, 2010, 05:19 PM // 17:19   #228
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Originally Posted by Angel Develin View Post
The emote is the only thing that makes pvp what it realy is (imo), lets not take that away from them.
I'm a pve gamer my self and I do not want to see ppl runnning around showing emotes in the city's, there are enough bambi's around this days.
It's a nice idea but it does not help the game in anyway, what we do get is ppl acting 1337 all the time with there emote in pve and belive me we do not want that, it is hard enough to find a good pug already with no emotes around and that is taking like ages.

/not signed
So the only PvP is HA? Wow, i think you need to take a closer look.

I like the idea. But the title has to be max or people would be flashing the emotes all day long. I would make an exception for Champion and gladiator though. I think achieving level 3 in these titles merits an emote.

Idea:
Max Kurz=Juggernaut
Max Lux=Seige Turtle
Gwamm=Depending on class you summon a particular god[warrior gets balthazar etc.]
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Old Apr 07, 2010, 05:29 PM // 17:29   #229
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Originally Posted by Tharg View Post
/signed if only for GWAMM
Perhaps I need to remind everyone that there's already a seperate thread for that idea.
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Old Apr 07, 2010, 05:43 PM // 17:43   #230
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Originally Posted by Terrible Surgeon View Post

Gwamm=Depending on class you summon a particular god[warrior gets balthazar etc.]
I like this idea for emote.
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Old Apr 07, 2010, 06:05 PM // 18:05   #231
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The problem with an emote only for GWAMM is that getting GWAMM is like a million times harder than the PVP titles, in that case, make PVP emotes accordingly harder so they must spend 1000 hours playing (or pick any other random insanely high count of hours playing) so they get a pvp emote and i will agree with GWAMM, otherwise i am against it.
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Old Apr 10, 2010, 04:12 PM // 16:12   #232
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/signed for Champion and to a lesser extent Gladiatior. These are actually accomplishments.

/notsigned for PvE shit. Nobody cares that you were drunk for 39587438 minutes. Anyone can do that if they have the time and the money. There is zero skill involved.
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Old Apr 10, 2010, 05:42 PM // 17:42   #233
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/notsigned for PvE shit. Nobody cares that you were drunk for 39587438 minutes. Anyone can do that if they have the time and the money. There is zero skill involved.
gladiator title, especially after the removal of TA, is more luck-oriented than skill-oriented.
and it's much more grind, still not skill, than most pve titles, actually.
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Old Apr 10, 2010, 06:05 PM // 18:05   #234
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I don't understand why some people say only PvPers deserve emotes, cause I very much disagree with that. I don't think there should be emotes for every single title track, but what about an emote for each rank of KoaBD.

/signed
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Old Apr 10, 2010, 06:18 PM // 18:18   #235
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Originally Posted by Morphy View Post
/signed for Champion and to a lesser extent Gladiatior. These are actually accomplishments.

/notsigned for PvE shit. Nobody cares that you were drunk for 39587438 minutes. Anyone can do that if they have the time and the money. There is zero skill involved.

yes because it took actual skill to pay someone 100 ecto to let you gvg with his champ range guild and to just have the other team resign. and as for gladiator it takes a tremendous amount of skill to sync and just decimate random teams. yup those definitely deserve an emote

/end sarcasm
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Old Apr 10, 2010, 06:40 PM // 18:40   #236
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/signed

IMO though, most of them should be "minor" emotes, as in they are not as spectacular as the Hero (title) emotes.
For example: Drunkard maxed title could simply be a drunken stagger. I also think it'd be a good idea to have an emote for "God Walking Amongst Mere Mortals", something more spectacular, such as hovering above the ground for a few seconds with some glowy stuff happening.

also
/signed for PvPers and PvE-ers to stop getting so macho on each other.
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Old Apr 10, 2010, 06:41 PM // 18:41   #237
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Originally Posted by Lloyd6770 View Post
I don't understand why some people say only PvPers deserve emotes, cause I very much disagree with that. I don't think there should be emotes for every single title track, but what about an emote for each rank of KoaBD.

/signed
PvPers get the emotes, then they want the exclusive PvE armor sets and weapons. Yet, they don't want PvErs to get PvE emotes. So unfair...lol...gg pvp bitches.
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Old Apr 10, 2010, 07:03 PM // 19:03   #238
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why is the above posts displaying so much hate for pvp lol.

look at this thread, it was created back in 2006, where titles were actually quite rare. the recent posts here are just looking at it from a perspective distorted by all the random eotn grind titles introduced much later. srsly wtf getting pve titles is a "million times" harder then pvp? nice joke. if anything, it should be the other way around.

yes, both pvp and pve titles have extensive amounts of grinding involved. but to compare pve titles, where u can just read off all the builds, tactics, and guidethroughs on wiki and brainlessly grind it to the max, with pvp titles, where you need actual understanding of the game and actually playing the game without being babysitted by wiki(altho pvp is/has deterioated over the yrs), is frankly, laughable. you can spend a couple of weeks/months getting a gwamm easily, but you cannot spend the same time and expect to max out a pvp title. this is considering that there are like 30pve titles and only 6 pvp titles.

in other words, despite anet caving into the demands of noobs to dumb down the game with all kinds of retarded stuff, PVE=EASY, PVP=HARDER THAN PVE. anet has alrdy filled the game with useless grind titles that would betray their original no grind philosophy, theyre only a step further in the wrong direction if they put emotes(more worth) into these useless grind titles. i srsly cannot imagine that, in addition to noob pvp ha'ers spamming their tigers, ppl who spend their days farming uw/fow, etc, would be able to spam even more meaningless emotes in the same fashion.

Last edited by Thevil King; Apr 10, 2010 at 07:10 PM // 19:10..
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Old Apr 10, 2010, 07:13 PM // 19:13   #239
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PvPers get the emotes, then they want the exclusive PvE armor sets and weapons. Yet, they don't want PvErs to get PvE emotes. So unfair...lol...gg pvp bitches.
Emotes? The last time I checked the only emote was for HA. Trying to include zrank is a joke since both sides have bought keys. And since when is armor and weapons exclusive to PvE? The only exception would be items that only drop from chests(such as dungeons). Aside from TRP/zcoins for their high-end armor, they ACTUALLY have to PvE to obtain it. Saying it is unfair is completely irrelevant PvP =/= PvE and thus they should be different. In the thread posted by Shayne someone mentioned that it's not about not having emotes for PvE but about not having visuals. What's that area inside EoTN? HoM? And if i'm not mistaken when you progress/finish titles you can *display* them in your HoM, and when you progress through KoaBD you have that one object become more developed visually.
I don't support one form of this game over the other, because both have their difficulties and rewards to some extent. However, i'm being pushed towards the pvp aspect because pve players are complaining about what they think they should have.
HA emote was a sign to let others players know how experienced you were in HA and your abilities. Imo titles were implemented because people were losing interest in parts of the game. Now that everyone has grinded their titles out they're demanding even more. An emote for pve would do what besides flash your abilities at killing a.i. and mass clicking on items. I apologize if you haven't come to the realization that in games competing against real players will almost always be held in higher prestige than killing a.i.

Last edited by Amaurosis; Apr 11, 2010 at 11:24 PM // 23:24..
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Old Apr 10, 2010, 07:17 PM // 19:17   #240
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yes, both pvp and pve titles have extensive amounts of grinding involved. but to compare pve titles, where u can just read off all the builds, tactics, and guidethroughs on wiki and brainlessly grind it to the max, with pvp titles, where you need actual understanding of the game and actually playing the game without being babysitted by wiki(altho pvp is/has deterioated over the yrs), is frankly, laughable.
so people don't read off all the builds, tactics, guidethroughs and brainlessly grind in RA?
good joke.
Quote:
you can spend a couple of weeks/months getting a gwamm easily, but you cannot spend the same time and expect to max out a pvp title. this is considering that there are like 30pve titles and only 6 pvp titles.
that's not because it's 'harder' to get pvp titles, as in requiring more skill. it's just the other form of grind and pvp titles require more grind by default setting of the developers. i agree - it's much easier/faster to get 10 pve titles maxed rather than gladiator title maxed. but that's not because glad is somewhat harder - it just involves much more grind.

there's so much hate towards pvp because some pvp players tend to be 'elitist'. 'pvp is pro, shut up you fkin pve noob', to sum it up in one rough sentence - and you're doing a similar thing in your last paragraph. pvp is not harder than pve - it's simply different and has more variables. still, it all comes to the very same grind in the end.

the biggest difference - not the only one, keep that in mind please, but it's the biggest thing about it - is that gvg/ha requires you to have a dedicated guild/friends that will play along with you, while pve can be pretty much soloed. apart of that, it's still down to the same basic stuff - find out a tactic from current meta and be better than the opposition, so that you score and don't die. and then grind up your title until you get those thousands/milions points you need to max it.

Last edited by drkn; Apr 10, 2010 at 07:20 PM // 19:20..
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